Thursday, March 19, 2020
Italy Information Essay
Italy Information Essay Italy Information Essay Historical Italian Figures Benito Mussolini (1883-1945) Youngest ever Prime Minister of Italy, in 1922 transformed the office into a dictatorship. Created Fascist Party Giuseppe Garibaldi (1807-1882) Folk hero, military leader, political leader. Adopted the ââ¬Å"Red Shirtsâ⬠and captured Sicily and Naples and allowed them to join Kingdom of Italy. Michelangelo (1475-1564) Architect, painter, sculptor and poet. Most famous Italian artist; ââ¬Å"Sistine Chapelâ⬠Leonardo Da Vinci (1452-1519) Mathematician, artist, inventor and writer. ââ¬Å"The Last Supperâ⬠, ââ¬Å"Mona Lisaâ⬠. Marco Polo (1254-1324) Explorer and journalist. Wrote ââ¬Å"the Travels of Marco Poloâ⬠Galileo (1564-1642) Mathematician and astronomer. Laid foundation for modern science, physics and astronomy. St. Francis of Assisi ( 1181-1226) Saint. Abandoned life of luxury and devoted life to Christianity. Christopher Columbus (1451-1506) Explorer whom discovered ââ¬Å"New World of the Americasâ⬠in 1492 Florence Nightingale (1820-1910) nurse known as ââ¬Å"Lady with the Lampâ⬠, spending nights caring for wounded soldiers and reducing death count by 2/3rds. Boticelli (1444-1510) early renaissance painter ââ¬Å"Birth of Venusâ⬠Biographical Profile Julius Caesar Birthdate: 100 BCE Death: 44 BCE Place of Birth and Death: Rome, Italy Full Name: Gaius Julius Caesar Octavianus Augustus Children: Son Caesarion with Cleopatra Important events: Fought in several wars, became involved in Roman politics Negotiator between Crassus and Pompey Made ââ¬Å"Dictator for Lifeâ⬠, ââ¬Å"Father of Countryâ⬠Relieved debt and reformed Senate Reformed Roman Calendar Reorganized local government His assassination led by Longinus and Brutus on the Ides of March First Roman figure to be deified, given title ââ¬Å"The Divine Juliusâ⬠2 years after death Historical Event Dictatorship of Mussolini Benito Mussolini was born on July 29, 1883. The son of a blacksmith, he moved to Switzerland where he became involved in Socialist politics. He moved back to Italy in 1904 working as a journalist and was drafted into the Italian army in 1915. In 1919 he formed the Fascist Party. He organized unemployed war veterans into armed ââ¬Å"Black Shirtsâ⬠. Mussolini gradually dismantled all institutions of government and in 1925 made himself dictator. He eventually was captured and killed. Italian History The history of Italy can be divided into 7 distinct eras. Pre-History ââ¬â thousands of rock drawings were discovered in the Alpine regions of Lombardy date around 8000 BC. There were also settlements throughout the Cooper Age, Bronze Age and the Iron Age. Roman Empire ( 5th Century BC to 5th Century AD) ââ¬â Rome was founded by Romulus and Remus in Etruscan, Italy in 735 BC. Over the next several centuries, Rome expanded its territories into the well-known ââ¬Å"Roman Empireâ⬠. The Romans named the Italian peninsular ââ¬Å"Italiaâ⬠. Italia flourished until the Roman Empire ended with the death of Augustus Caesar. Middle Ages (6th to 14th Century) - Began with multiple invasions including Ostrogoths conquering the Italian Peninsula, the Gothic War and the Lombards establishing a kingdom in North Italy and 3 regions in the South. Popes began building independent states and when the French defeated Lombards, the Papal States were created. The Renaissance (14th to 16th Century) ââ¬â At this point in history there was a lot of disparity. The north was prosperous and the central and south were struggling. Naples, Sicily and Sardinia were controlled by foreign powers. A cultural movement began in Tuscany. The Medici family, a major contributor of the arts, introduced artistic greats, Da Vinci, Michelangelo and Botticelli. Italian popes rebuilt the city and Rome flourished. Tuscan dialect became the official language. Foreign Rule (1559-1814) ââ¬â A dark period in Italian history. France invaded Northern Italy, Spain and Germany attacked Rome.
Monday, March 2, 2020
Facts and Figures About Pikaia
Facts and Figures About Pikaia During the Cambrian period, over 500 million years ago, an evolutionary explosion took place, but most of the new life forms were strange-looking invertebratesà (mostly weirdly legged and antennaed crustaceans like Anomalocaris and Wiwaxia)à rather than creatures with spinal cords. One of the crucial exceptions was the slender, lancelet-like Pikaia, visually the least impressive of the three early fishlike creatures that have been found preserved from this span in the geologic record (the other two are the equally important Haikouichthys and Myllokunmingia, discovered in eastern Asia). Not Quite a Fish Its stretching things a bit to describe Pikaia as a prehistoric fish; rather, this inoffensive, two-inch-long, translucent creature may have been the first true chordate: an animal with a notochord nerve running down the length of its back, rather than a protective backbone, which was a later evolutionary development. But Pikaia did possess the basic body plan that stamped itself on the next 500 million years of vertebrate evolution: a head distinct from its tail, bilateral symmetry (i.e., the left side of its body matched up with the right side), and two forward-facing eyes, among other features. Chordate Versus Invertebrate However, not everyone agrees that Pikaia was a chordate rather than an invertebrate; theres evidence that this creature had two tentacles jutting out from its head, and some of its other characteristics (such as tiny feet that may have been gill appendages) fit awkwardly in the vertebrate family tree. However you interpret these anatomical features, though, its still likely that Pikaia lay very near the root of vertebrate evolution; if it wasnt the great-great (multiply by a trillion) grandmother of modern humans, it was certainly related somehow, albeit distantly. You may be surprised to learn that some fish alive today can be considered every bit as primitive as Pikaia, an object lesson in how evolution is not a strictly linear process. For example, the tiny, narrow lancelet Branchiostoma is technically a chordate, rather than a vertebrate, and clearly hasnt advanced very far from its Cambrian predecessors. The explanation for this is that, over the billions of years that life has existed on earth, only a tiny percentage of any given species population has actually been given the opportunity to evolve; thats the reason the world is still chock-full of bacteria, fish, and small, furry mammals.
Saturday, February 15, 2020
Signal-Tek Corporation Case Study Example | Topics and Well Written Essays - 750 words
Signal-Tek Corporation - Case Study Example Two larger instrument manufacturers have been taking some of the divisionââ¬â¢s market shares by offering low-cost products at a quicker rate. STC has been unable to keep up with the competition resulting in a reduction in their workforce by 15 percent. In 2002 STC was awarded a contract with the U.S. Army by offering the lowest cost on signal generators. However, their calculated costs were based on old data. Their plan is to produce newer and more efficient models. Major Problem STCââ¬â¢s first major problem was their lack of focus on timely goals and their inability to produce low-cost, solid-performance, and high-reliability instruments. Due to the aforementioned, larger manufactures are taking over their division market shares and STCââ¬â¢s work force had to be reduced by 15 percent which also reduces their rate of production. Secondly, the supply department does not have a formal engineering background making their situation worst when compiled with the fact that there is no cohesion between the engineering department and themselves. For low-cost and efficient production of quality instruments both the expertise of the engineering and supply departments are needed to work collaboratively together from beginning to end. Lastly, STC should have never made a bid with the U.S. Army based off of old data for material and production costs. Possible Solutions/Alternatives A. The engineering department collaboratively working with the supply department can reduce costs and improve efficiency. B. Research and an assessment of production should be implemented before any new project and an assessment should be conducted on why the organizations old methods were not working. C. The engineering department collaboratively working with the supply department while conducting research to produce better results would be the best alternative. D. The advantage of both departments working together would be the result of better efficient instruments offered at a lower -cost. The disadvantage may be the clashing of egoââ¬â¢s that one department knows more than the other. The advantage of taking time out to conduct research and do an assessment would be the result of a better understanding of the situation at hand. The disadvantage of this would be biases getting in the way of containing valid facts. Choice and Rationale The best choice would be to start at the bottom level and get the engineering and supply department to engage in their projects together. I would set up a mandatory meeting for these departments and list the advantages of both working together and the great outcome it would produce for the organization as a whole including increased job security. Questions 1. Early supply management involvement can assist in low-cost and timely new product development by using their buying expertise to spot the best quality deal. 2. Supply managementââ¬â¢s involvement enhances an early supplier involvement program by giving first-hand knowled ge on their expertise of buying. The potential benefits of this are reducing costs and improving efficiency which creates better job security and a healthier work environment. 3. The division can increase cooperation/communication between the engineering and supply departments by first establishing a meeting and presenting factual data on the benefits of their collaboration which includes increased job security. 4. Standardization will greatly improve the new product development by keeping everyone on the same page which decreases confusion and increases efficiency. 5. More effective supply management involvement changes engineeringââ¬â¢s role by adding buying knowledge to their list of skills. 6. The division can help to expand supply managementââ¬â¢
Sunday, February 2, 2020
World war comparson Assignment Example | Topics and Well Written Essays - 250 words
World war comparson - Assignment Example The WWII also witnessed the extensive use of airplanes in the battle. In terms of technological development, both wars involved the use of tanks; however, the one used in WWII were a little more advanced compared to WWI. The armaments used in WWI were slow and inefficient, for instance, the first fighter planes proved inefficient and inaccurate and were often not used.2 On the contrary, the armaments of the WWII were more efficient and faster than those for WWI. These included the use of fighter jets and remotely operated missiles. WWI appeared to be a Europe conflict, and it turned out that Europeââ¬â¢s economy stabilized during these periods while Japanââ¬â¢s economy destabilized. WWII was an economic boost for the United States, which participated in the WWI indirectly. The economic boost for US in WWII saw the expansion of its small towns. The two world wars are landmark events in history of the contemporary world. In both, there was involvement of the prevailing world powers at the time. These two battles had certain things in common. Key among things that can be compared and contrasted are in terms of military strategy, technological development, and economic
Saturday, January 25, 2020
The Fury of Overshoes Essay -- Literary Analysis, Anne Sexton
Peter Pan never wanted to grow up, for he always wanted to be a boy and have fun. On the other hand, the general argument made by author, Anne Sexton, in her poem, ââ¬Å"The Fury of Overshoes,â⬠is that childhood is most appreciated when a person must be independent. A university student finds that he can relate to the speaker. The high school student, still a child himself, will feel the same as the speaker in her youth. A college student and a high school student reading this poem would conclude this poem with different feelings. In the first half of the poem, the speaker reminds readers of childhood. She presents the readers with imagery, a form of descriptive language, by illustrating the colorful overshoes lined up against the wall of the kindergarten, ââ¬Å"black, red, brown, all/ with those brass bucklesâ⬠(lines 1-5). This part of the poem helps the reader settle into the setting and mindset of the speaker. She repeats ââ¬Å"remember... remember,â⬠inviting the readers to recall their childhood, how everything looked then, and how different aspects of life mattered (5, 15). ââ¬Å"You couldn't/ buckle your own/ overshoe,â⬠the speaker states as she continues to list the difficulties, failures, and impossibilities of life as a child (5-9). As children, people are completely dependent on others to do things for them and correct the world around them. It is frustrating for children to not be able to accomplish even simple, self-help tasks. There are a couple of similes the author uses in the poem to stress the helplessness she felt in childhood. In the lines, ââ¬Å"The tears/ running down like mudâ⬠(11,12), the reader may notice the words sliding down the page in lines 12-14 like mud and tears that flowed in childhood days. The speaker compares a... ...k I can transition into a more mature person. I experienced a happier childhood than Sexton, so I admire my former dependence and joyful memories; however, she wishes to be as a child and have her responsibility taken off of her shoulders. Growing out of childhood is required, but not forgetting it. Children take life for granted and wish their time away for adulthood. For instance, several children's games mimic adult life and fool children into believing a career as an adult is all the fun they imagined it would be. They spend numerous hours walking with tiny steps in the adult world wanting to mature into it. Later in life, those children have grown into adults and now look back with envy while new children are coddled. Most adults will always look back on their youth and wish it had passed more slowly. They may wish they never had to become [the big people].
Friday, January 17, 2020
The Media Violence Debate
THE MEDIA VIOLENCE DEBATE Introduction Television and video games are favorite ways teenagers spend their leisure hours. Parents and teens themselves have wondered about their effects because of numerous concerns raised with regards to the negative influences that these form of entertainment bring. Many of todayââ¬â¢s children grow up with a television at home or even in their own rooms and there have been studies dedicated to the analysis of their impact of a young child growing up to adolescence. Young children are heavily influenced by television and video games, many of which are educational.While there are fun educational shows and games that benefit educational development for young children, the choice of video games and television shows are different when they grow up to be teenagers. This is when the problem begins. The negative influences of television and video games are aplenty. Flipping through the channels would surely show situations of violence, sex scenes and expl icit conversations, alcohol and drug use, cursing and verbal obscenities, bad body image reflections, and more.Visiting a games arcade would not only hurt oneââ¬â¢s ears because of the noise of gunshots and obscene shouts from the games played, but also expose one to bloody and highly violent ways of killing people. These situations can affect teenagers differently. With some good things that can be learned from many television shows (documentaries and educational shows, for example) and video games (motor skills development), the negative effects of these forms of media outweighs the positive ones. This paper aims at discussing the effects of media particularly on the debate that has been going on with the ill-effects of media violence.Moreover, it provides a birdââ¬â¢s eye view and analysis on the influences of media violence especially on children. Relevant Research and Authors Featured in The Guardian on June 2001, Rushdie's ââ¬Å"Reality TV: A Dearth of Talent and the De ath of Moralityâ⬠has caught the attention of many moralists who agree on Rushdie's idea and views on the prevalence and existence of reality TV today. Rushdie has presented so many points in his essay that I fully agree on. First, reality television shows are hard to avoid. Their ratings are a proof how people patronize these kinds of shows.Look how many millions of texters would send in their votes for their favorite ââ¬Å"American Idol. â⬠The success of many reality shows in the 1990's made way for networks to think of more programs ââ¬â the weirder, the better because people had the tendency to watch reality programs that exude the abnormal. Moreover, these reality shows that feature people who have no talent at all, such as MTVââ¬â¢s hit Jersey Shore, contrast to wholesome programs in the past and yes, some modern ones, that showcase celebrities with real talents or programs that are worth our precious time.Marshall McLuhan is not known by many but to those w ho are into the field of media, he is considered to be the first father and leading prophet of the electronic age. This Canadian born writer and critic wrote mostly on the topic of understanding the effects of technology as it is related to the popular culture and how this affected and influenced man and its relationship to one another and to the community as a whole.The phrase ââ¬Å"the medium is the messageâ⬠was started by McLuhan and stood to mean the form of a medium is embedded in the message itself thereby forming a correlation on how any message is being understood thus influencing change as time goes by. McLuhan (1964) asserts that ââ¬Å"that a medium affects the society in which it plays a role not only by the content delivered over the medium, but by the characteristics of the medium itself. â⬠Furthermore, he emphasizes that any newspaper article or television program does not have any content at all unless the people or the society reacts to them.The message s that are presented by oral, print and electronic media are still depending how it would influence the society as a whole and a person in particular. How the contents or messages come through changes the attitude of the viewers or readers. The messages that each kind of media exposes are dependent on personââ¬â¢s view. He compares movies and television in their manner of viewing and content saying that the visual presentation presents different types of influences. Media as a vessel of influential messages is an essential point to consider to every person who is into the broadcast and print industry.Video Games Violence Video games are a lucrative business anywhere in the world today, claiming US$ 10 billion in sales in the United States alone in one year. However, with this increasing sales come serious concerns about their effects on players, especially teenagers. Researches have been conducted to show the effects of video games on teenagers. Results prove that there is indeed a high possibility and likelihood of aggressive and violent behaviors to be manifested in some adolescents who frequently play violent video games.With these findings, public policy options for limiting distribution of these kind of games are being created; however, the creation and spread of more video games seem too many too stop. In 2006, the Radiological Society of North America (RSNA) reported their findings on studies conducted on teenagers who play violent games. These young adolescents show long-lasting effects of abnormal brain functions which include intense emotional arousals and a decrease in their concentration, control, and focus. Television ViolenceAs a child becomes a teenager, his/her hours in front of the television lessens because socialization outdoors, demands of schoolwork, and the lure of other media forms (music, video games, computers, and the Internet) would take a huge percentage of idle time. Watching television is considered to be a relaxing activity wh ich needs less concentration. Rehnstrand (2005) writes that teenagers tend to watch television when they have nothing to do. Yet, even if time spent watching television lessens during these years, parents still have to know what their children are watchingTelevision in moderation is not bad at all. In fact, pre-schoolers can start learning through educational shows, grade school children can learn from nature shows, and adults can be informed with current news. Television can be a source of entertainment as well. However, with the good things, disadvantages cannot be negated. Studies show that teenagers who spend more than four hours daily in front of the television become overweight. They become either more aggressive or become too fearful. Moreover, teenagers develop gender stereotyping and vices from many shows.Direct Effects of Media Violence Researches and studies by professionals in the field of health and psychology have revealed that exposure to media portrayals of violence increases aggressive behavior not only in children but adolescents and adults as well. Reports by mental health institutes state that television, movie, music, the Internet, videogames and printed materials contribute to aggressive behaviors of individuals who are exposed to them. The violence depicted in them is considered risk factors to the developing child, adolescents and to the stability of their families.Individuals who are exposed to media violence often see the world as a sinister place as depicted by television programs. Even cartoon programs for kids are found to contain violence indirectly through their dialogues and actions. Kamalipour et al (2001) stated that with the advent of videocassette sales and rentals, pay-per-view TV, cable TV, videogames, and online interactive media, many more children and adolescents have greater access to media with violent content than had ever been available in previous decades.These depictions make young viewers numb to the ill-effects of violence, aggression, and develop in them fear. Recommendations of Filter Models for Television and Video Games Filtering is a way for parents or others who object to violence in mass media to control what is being viewed and played in their homes. However, it is also categorized by some as censorship. Censorship is an essential and expected element of how people interact instead of cultivating a negative and separate interruption in the regular flow of communication.The major problem centers on where to identify between what is acceptable and which is not, or who is approved and on what criteria to follow. Technology has come up with many types of filtering models, all with one purpose: to opt out parts of a movie or TV program or video game that is not positive for children and teenagers especially. V-chip is used for television receivers that block programs and intended for parents' use for their children . Another is ClearPlay which provides families the choice to watch movie s with less graphic violence, nudity, explicit sex, and profanity.Parental controls and guidance are still deemed to be the best models in filtering violence and other undesirable parts of media. Self-control and discipline are also considered to be essential values that one should have to be able to practice responsibility over the violence depicted different ways. Stimulating or ââ¬Å"Cueâ⬠Theories Tate and McConnell (2001) mention about the cue theory, which stated that when angry people are exposed to television or games violence,à those portrayals signal to them to behave aggressively.The elements in the portrayal (guns, particular kinds of characters, etc. ) serve as cues. When these cues are later encountered in real life, viewers are reminded of theà violence, and this reminder increases the likelihood that they will behave aggressively. Viewers who identify with the aggressor in the mediaà will be more likely to aggress in real life when presented with a simila r situation to that of the media aggressor. And whenà the media portray violence as having successful outcome, viewers are more likely to be cued to try aggression as a strategy in real life.Catharsis Hypothesis This hypothesis states that ââ¬Å"If you buy a punching bag, or release your aggression by playing Quake, or by screaming, then you will be less violent and aggressive in day-to-day life, having released your aggression. â⬠According to Greenfield (1984), ââ¬Å"many professionals on this field begged to disagree to this as there are other hypotheses that negateà its formation. However, research testing this catharsis hypothesis found that children who are subjected to media violence showed more overt aggression that analysts blame on lowered inhibitions.More researches show that most deadly effect of media violence is making people numb to the real violence in life. Cultivation Hypothesis The cultivation hypothesis was an approach developed by Professor George Ger bner who used ââ¬ËCultural Indicators' to study whether and how watching television or playing video games may influence viewers' ideas of what the everyday world is like. Theorists assert that television and video games has long term effectsà that areà indirect but significant. Gerbner further argues in his theory that television is responsible for shaping viewer's concepts and ideas of social reality.In addition, this theory proposes that mass media is a vital socializing agent that make television watchers believe in the version of reality that it exhibits. Observational Learning This particular theory asserts study findings that exposure to media violence through television, the Internet, and video games greatly influence teenagersââ¬â¢ aggressive behavior. Young children tend to imitate and follow what they see and hear and this theory becomes accurate in their limitations concerning media violence. In addition, it proposes that media violence provides children ideas and views of a world that is really bad and hostile in reality.Considering gender issues when talking about media violence is a serious task that many media watchers are identifying. However, there are also issues that media violence that depicts women has just the same effects of media violence as a whole. Feminists view this differently since they adhere to the fact that there is a grave impact of the degree of media violence if it consists of women issues. Media Influence Media is known to be one source of a steady hindrance in the communication among families, individuals, and society in general.It has played a significant role in shaping and portraying opinions and viewpoints of the public, forming a bond between the nations to the people while reproducing the total image of society. Criticisms as early as the middle of the 20th century suggested that media was able to lessen and restrict a personââ¬â¢s capacity to think and act independently. Occasionally, this is because o f the influence suggestive of the many telescreens and printed writings. The media has indeed a very clear social and cultural effect upon society.This is can be explained upon their capacity to span and touch a huge audience with a strong and influential message. Marshall McLuhan (1964) says ââ¬Å"the medium is the messageâ⬠as a tool of expounding how the distribution of a message can almost always be more vital than the content of the message itself. It is by the convincing power of media like television, radio, and print that messages span their target audiences. Television and radio broadcasting, for example, have a huge volume of control over what the public watches and hears and the frequency they are viewed.This is an important aspect of traditional media that is challenged by changing the way the audience participates. The Internet today also has made a space for more mixture of opinions in the political, social, and cultural realms and an increased level of participa tion as well. Media Violence in Reality TV The reinvention of reality TV into a more horrible genre is proven by how such sports documentaries are programmed. Sometimes, some programs get too out of bound when the life of participants is being put out for the sake of fun.And it is gruesome how these participants are willing to risk their lives for the money at stake and maybe a shot at stardom, if lucky. In the past decade, we have witnessed how television drama has turned from wholesome to violent and sexually explicit. Moreover, the comedy is becoming worse with puns obviously intended (Halloran, 1975). Along with this, reality TV has turned into a genre that many critics of media assert showcases more violence, more competition, more hurtful episodes, more vanity, and more sexuality as a version of reality.All these are offered to an audience who are willing to gobble these all up. It is a reality as well that many people enjoy reality TV shows as evidenced with the constant rati ngs that show business is doing well. The reasons behind this loyal patronage of reality shows are because people tend to identify themselves with the participants, they enjoy the competition, they are thrilled with the drama that are spiced in these shows (Earles et al, 2002). For the producing networks, it is not at all a sweat to get participants who are willing to undergo such rigid or too easy tasks.The lure of money and instant fame is too tempting to pass. Reality TV shows abound because of the pull it has on the audience share. However, many analysts agree that these kinds of shows that are being aired nowadays are getting ethically and morally questionable ââ¬â compared to the reality TV series that were harmless and outright wholesome. Furthermore, reality TV shows clearly idolize and worship superficial human aspects like body and facial beauty. This becomes a very bad example for the youth who make up a big bulk of the audience share.Reports say that 3 out of 4 teena gers have reality shows as their favorite TV shows (Rushdie, 2001). Is reality television altering our values in a negative way or is just a reflection of already existing values? Definitely these shows generally impacts audiences in a negative way. In fairness for those shows who do not intend to exude negativism, they still do so. Although subtle or subconsciously, these shows are to blame for the erosion of ethics and morals especially among the young audiences who also enjoy the competition and vanity being portrayed in many of these types of programs.Parental guidance cannot seem to curtail such viewings and minors are taking a peek and sample of the ââ¬Å"badnessâ⬠involved reality shows. Yes, they entertain audiences because the plots excite the viewers. Remember that real people are writing the scripts and thinking of the plots. The production team is further made of real people. Therefore it follows that the values of the creators are shown, directly or indirectly, in their programs. Graphic Novels as an Agent of Media Violence The American comic book took shape in the late 1930s with the introduction of Superman and then Batman, Wonder Woman, Captain America and more.Arriving at the end of the Depression and ruing the first few weeks of World War II, comics provided cheap, thrilling entertainment that appealed to both the young and the soldiers (Rehnstrand, 2005). Comic books became a very influential and popular element of the entertainment world. As the medium progressed, it embraced a wide variety of genres like romance, horror, crime, science fiction, war, humor and adventure. Comic book sales soared up after World War II but suffered a setback in the mid-fifties brought about by anti-comic book hysteria.The Comic Books Authority whipped up a lot of no-noes on the plots and illustrations. The medium rebounded back in the 1960's this time with a brand new style of comic story telling. The late 1960's brought about the start of today's graphi c novels which disregards the restrictions of the Comic code? More and more content was created and marketed as graphicà novels. 1986 was a breakthrough year when two critically acclaimed bestselling books were published as graphic novels: Maus, and Watchmen. The late nineties introduced Manga, a type of graphic novel from Japan that was accepted warmly in the United States.Today, like their counterpart in prose, graphic novels cover every conceivable genre including fiction, biography, history, journalism, education, crime, horror, fantasy, romance, adventure, memoir, humor, politics, and many more. After a century of growth, the comics that once started for amusement in newspapers have matured and are beginning to enjoy a place in the literary world. Conclusion Television and video games can be good sources of education and entertainment for anybody at any age or gender. However, teenage is considered to be a crucial age when an individual is quite adamant to become an adult or remain a child.The influence of media on teenagers has resulted on many emotional, social, and psychological dilemmas. Studies and research have been dedicated to analyzing the effect of media, particularly television and video games on teenagers. According to Rhenstrand (2005), playing video games is known to heighten the aggressive thoughts, emotions, and behaviors of teenagers. Video games can be more harmful than violent television shows or movies since they are more interactive, requiring the player to identify with the aggressive character.Some scientific studies state that the fewer teenagers play video games or watch television, the less aggressive they are. Attention has been centered on the concern of television and video gamesââ¬â¢ portrayal of violence, vices (smoking, drugs, and alcohol), and sex. With violence, television is passing the viewing of hurting and killing while video games needs the active participation of players. It is recommended that more research wo uld be conducted on the behavioral outcomes of interactions on violence and sex in video games and the implications of passive participation of teenagers while watching television.However, there should be careful and strict guidelines that the viewing public should follow in order to ensure that their influences would be beneficial, especially for the young viewers. The influence is so great that it has made changes in the way people act and think. These media forms are here to stay, for sure. Let us just hope that it will be innovated to be used as an instrument of change for the better and not for worse. References Earles KA, R Alexander, M Johnson, J Liverpool, and M McGhee. 2002. Media influences on children and adolescents: violence and sexâ⬠. Journal of the National Medical Association. 94 (9): 797-801. Greenfield, Patricia Marks. 1984. Mind and media: the effects of television, video games, and computers. Cambridge, Mass: Harvard University Press. Halloran JD. 1975. â⠬Å"The Mass Media and Violence. â⬠Forensic Science. 5. 3: 209-17. Kamalipour, Yahya R. , and Kuldip R. Rampal. 2001. Media, Sex, Violence, and Drugs in the Global Village. Lanham, Md: Rowman & Littlefield Publishers. McLuhan, M. 1964.Understanding media; The extensions of man. New York: McGraw-Hill. Rehnstrand, R. 2005. The longitudional effects of media violence (television and video games) on violence in children into adulthood.Starred paper (M. S. )ââ¬âSt. Cloud State University. Rushdie, Salman. 2001. Reality TV: A Dearth of Talent and the Death of Morality. The Guardian. Tate, E. and McConnell, K. 2001. The mass media and violence from McKie, Craig and Benjamin Singer, (eds. ) Communications in Canada Society, 5th edition. Toronto: Thompson Educational (TEP)
Wednesday, January 8, 2020
The Lasting Effects Of The Atomic Bombing Of Hiroshima And Nagasaki - Free Essay Example
Sample details Pages: 3 Words: 876 Downloads: 2 Date added: 2019/10/30 Category History Essay Level High school Tags: Hiroshima Essay Did you like this example? In August 1945, at the end of World War II, the United States dropped atomic bombs on Nagasaki and Hiroshima, Japan. On August 9, President Truman made a radio address from the White House announcing that an atomic bomb had been dropped onto a military base in Hiroshima. He did not mention in his address that a second bomb had already been dropped on Nagasaki. Donââ¬â¢t waste time! Our writers will create an original "The Lasting Effects Of The Atomic Bombing Of Hiroshima And Nagasaki" essay for you Create order The United States had many reasons for when they released these bombs, why they dropped them, and the significance of the drop locations. I do not believe that this action was necessary, and I think the after effects of the bombs were too severe to even begin to justify. In July 1945, Secretary of War Henry Stinson warned Truman that there might not be a location in Japan where the atomic bomb could show its strength to its full extent. Many cities in Japan had already been firebombed and essentially cleared out by American air power. These cities did not make suitable targets, since the damage had already been done. From Stinsons diary account, Truman laughed and said he understood. For the most part, Americans did not care whether bombs were dropped on civilian cites or military bases. Much of the American wartime coverage and propaganda was inherently racist yellow Japanese citizens were portrayed not just as inhuman, but as subhuman (Appy). They were referred to as insects, vermin, monkeys. From this point of view, both military and civilian casualties were the same; necessary losses of life. When the bombings are looked at from this point of view, it is difficult to see them as anything but negative, horrific choices that were not worth the consequences. Racism in any form is inexcusable. News coverage should have instead chosen to focus on Japans wartime crimes, their treatment of American prisoners of war, and other war-specific issues. Because the media did not take an unbiased point of view, their coverage and depictions were tainted and became propaganda. This propaganda aided in Trumans goal of making the bombs seem absolutely necessary to ending the war. Truman believed that an invasion of Japan would have led to a higher loss of life for American soldiers, and many had already been lost throughout the course of war. Japanese lives were inconsequential to him, and the bombs were the strongest message that he could possibly send end the war, sign the documents, or else the consequences would continue to be severe. The war had gone on for far too long, and he felt as if he had no other choice. If he did not drop the bombs, Japan may never surrender. Even as the war was ending, Japan continued to fight on Iwo Jima. Truman was not wrong in his view that dropping the bombs would end the war. The surrender of Japan was announced on August 15, just six days after the bomb had entirely obliterated cities. Trumans point was proven in less than a week. His point was proven at a severe, life-altering cost. The after effects were gruesome and continued for years to come. Thousands of Japanese citizens died during the explosions, while others took longer to succumb to radiation-induced cancer. Pregnant women who were in Hiroshima and Nagasaki at the time of the bombings delivered babies with birth defects, and some lost their pregnancies due to injuries and other causes directly related to the bombings. Innocent people, who had not personally contributed to war crimes against America and American soldiers, were the ones who took the brunt of the USs military strength. Trumans executive decision, while supported by the general United States public and the media, was not a universally praised one. Many of the top war commanders did not believe they were necessary and opposed the droppings. Six of the seven five-star generals of that era did not believe that there was any reason to use the atomic weapons, and also believed that the Japanese had already been defeated and would have surrendered before any major American action was taken. Admiral William Leahy personally considered dropping an atomic bomb to be barbaric, and a violation of all of the known laws of war. (Appy) Men who specialized in war did not believe in the action, and yet the bombings still occurred. Were the bombings worth it? No. Did the bombings prevent further loss of American lives? They more than likely did, as on-land attacks would have occurred had Truman not dropped the bombs. However, through my research and reading, I believe that the loss of Japanese lives was greater than it needed to be, and too many of those lives were innocent bystanders who did not commit crimes of war. There are many facets to this issue that I have yet to explore, and I do not know what America could have done to end the war while preventing a greater loss of life. It is very easy to make blanket statements such as these when I was not personally affected by the bombs, or the war in general. Though I did not feel the effects of the war first hand, I think it is important for Americans to continue to reflect on the past, in order to prevent the future from repeating itself.
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